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Friday, August 18, 2006
Gaming Insider » Blog Archive » Breaking The Fourth Wall
Gaming Insider » Blog Archive » Breaking The Fourth Wall: "But in a game like “DSII,” which for the most part plays it pretty straight, a pitch like this one is totally out of place. Marketing in games, just like marketing everywhere else, is all a matter of execution. Do it right, and your players won’t mind; do it wrong, and get put in the “do not play” folder."
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