If Wal-Mart tells a top-end publisher it won't carry a certain game, the publisher kills that game.In short, every triple-A game sold at retail in North America is managed start to finish, top to bottom, with the publisher's gaze fixed squarely on Wal-Mart, and no other.
Keeping an eye on blogs, citizen media,citizen journalism, citizen reporters and anything about technology that's news for the news business since 2002. Acting locally in Chicago, thinking globally.
Wednesday, April 12, 2006
Today's briefs: bloggers, laptop thefts on the rise, Wal-Mart "gatekeeping" for video game industry.
A Nepalese journalist blogger is talking about the benefit of newsblogs.
San Francisco police note a disturbing upswing in laptop thefts. It seems to be associated with WiFi and the greater utility of a WiFi laptop in a world where we can connect almost anywhere. I am guessing RFID chips that will let our "ET" laptops call home will be a big item this Christmas.
It was news when Wal-Mart effectively began censoring recordings by dictating what cover art or song content they could have. Does it seem a big leap that the same big-brother Wal-Mart is now telling the video game industry what art, content and games to produce?
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